Dusknoir

Market price
- Near Mint
- $12.52
- Lightly Played
- $4.80
- Moderately Played
- $3.34
- Heavily Played
- $1.71
- Damaged
- $1.14
- PSA 9
- $143.04
- PSA 8
- $74.07
- PSA 7
- $7.86
- BGS 8
- $8.50
- CGC 10 Pristine
- $76.00
- CGC 10
- $76.00
- CGC 9.5
- $48.61
- Near Mint
- $12.52
- Lightly Played
- $4.80
- PSA 9
- $143.04
- PSA 8
- $74.07
Buy
TCGVisor may earn a commission from purchases made through these links.
Population
PSA graded
159
Gem rate
8.8%
- PSA 10: 14 copies, 8.8%
- PSA 9: 64 copies, 40.3%
- PSA 8.5: 1 copies, 0.6%
- PSA 8: 46 copies, 28.9%
- PSA 7: 18 copies, 11.3%
- PSA 6.5 and under: 16 copies, 10.1%
Shadow Command
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Damage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
Night Spin
50Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
Weakness
+30Resistance
-20Retreat![]()
![]()
![]()
Illustrated by Mitsuhiro Arita



