Inspiring Call

Market price
- Near Mint
- $0.39
- Lightly Played
- $0.36
- Moderately Played
- $0.30
- Heavily Played
- $0.75
- Damaged
- $0.16
- Near Mint
- $0.39
- Lightly Played
- $0.36
- Moderately Played
- $0.30
- Heavily Played
- $0.75
Buy
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Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
“"They said we were weak, did they? Let's show them what happens when we fight as one!"”
Illustrated by Dan Murayama Scott
Rulings (2)
Nov 17, 2017
Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
Nov 17, 2017
Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.



















