
Market price
- Near Mint
- $9.62
- Lightly Played
- $4.38
- Moderately Played
- $2.72
- Heavily Played
- $1.92
- Damaged
- $0.97
- PSA 10
- $270.27
- PSA 9
- $48.44
- PSA 8
- $20.89
- BGS 9.5
- $53.58
- BGS 9
- $35.00
- BGS 5.5
- $3.00
- CGC 10 Pristine
- $321.00
- CGC 10
- $70.02
- CGC 9.5
- $16.90
- SGC 10
- $45.00
- SGC 6
- $3.00
- Near Mint
- $9.62
- PSA 10
- $270.27
- PSA 9
- $48.44
- PSA 8
- $20.89
Buy
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Population
PSA graded
1,525
Gem rate
17.0%
- PSA 10: 260 copies, 17.0%
- PSA 9: 492 copies, 32.3%
- PSA 8.5: 1 copies, 0.1%
- PSA 8: 351 copies, 23.0%
- PSA 7: 187 copies, 12.3%
- PSA 6.5 and under: 234 copies, 15.3%
Ability
Buzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. You can't use this power if Electrode is Asleep, Confused, or Paralyzed.
Electric Shock
50Flip a coin. If tails, Electrode does 10 damage to itself.
Weakness
×2Retreat![]()
“It stores electrical energy under very high pressure. It often explodes with little or no provocation.”
Illustrated by Keiji Kinebuchi




