Vampiric Sliver

Market price
- Near Mint
- $1.11
- Lightly Played
- $0.46
- Moderately Played
- $0.50
- Heavily Played
- $0.45
- Damaged
- $0.40
- Near Mint
- $1.11
- Lightly Played
- $0.46
- Moderately Played
- $0.50
- Heavily Played
- $0.45
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All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
“They draw upon the strength of their hive and of their victims.”
3/3
Illustrated by Thomas M. Baxa
Rulings (5)
Sep 25, 2006
If Vampiric Sliver is put into a graveyard from the battlefield at the same time as a creature dealt damage by another Sliver, the Vampiric Sliver's ability will trigger for the other Sliver. That Sliver will get a +1/+1 counter.
Sep 25, 2006
If a Sliver doesn't have this ability when it deals damage, but does have it when the damaged creature is put into a graveyard, the ability will trigger.
Sep 25, 2006
If a Sliver has this ability when it deals damage, but not when the damaged creature is put into a graveyard, nothing happens.
Jul 1, 2013
Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
Jul 1, 2013
If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.


