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The Grim Captain's Locker card artwork

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Card Details

{T}: Surveil 1.

{T}: Until end of turn, each creature card in your graveyard gains "Escape—{3}{B}, Exile four other cards from your graveyard."

Illustrated by Bruce Brenneise

Rulings (5)

Nov 10, 2023

Escape's permission doesn't change when you may cast the spell from your graveyard.

Nov 10, 2023

If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

Nov 10, 2023

If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

Nov 10, 2023

Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

Nov 10, 2023

To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

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The Grim Captain's Locker card artwork