
Market price
- Near Mint
- $6.29
- Lightly Played
- $4.64
- Moderately Played
- $3.21
- Heavily Played
- $2.74
- Damaged
- $2.76
- Near Mint
- $6.29
- Lightly Played
- $4.64
- Moderately Played
- $3.21
- Heavily Played
- $2.74
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Imprint — When this Equipment enters, you may exile an instant card from your hand.
Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip
Illustrated by Ron Spencer
Rulings (5)
Dec 1, 2004
If the copied card is a split card, you choose which one side of it to cast, but you can't cast both sides. You can choose the other side later in the game, though.
Dec 1, 2004
Spellbinder imprints a card only once, when it enters. Attaching Spellbinder to a creature doesn't trigger its "enters" ability.
Dec 1, 2004
Spellbinder's second ability allows you to create a copy of the imprinted instant card in the Exile zone (that's where the imprinted instant card is) and then cast it without paying its mana cost.
Dec 1, 2004
You don't pay the spell's mana cost. If the spell has X in its mana cost, X is 0. You do pay any additional costs for that spell. You can't use any alternative costs.
Mar 1, 2005
The creation of the copy and then the casting of the copy are both optional.


