
Market price
- Near Mint
- $0.14
- Lightly Played
- $0.02
- Moderately Played
- $0.67
- Heavily Played
- $0.01
- Near Mint
- $0.14
- Lightly Played
- $0.02
- Moderately Played
- $0.67
- Heavily Played
- $0.01
Buy
TCGVisor may earn a commission from purchases made through these links.
Target creature gets +3/+0 and gains first strike until end of turn.
“"Since when did 'AIIIEEEE!' become a negotiation tactic?" —Nikou, Joraga bard”
Illustrated by Matt Cavotta
Rulings (1)
Oct 1, 2009
If a creature doesn't have first strike, granting it first strike after combat damage has been dealt in the first combat damage step won't prevent it from dealing combat damage. It will still assign and deal its combat damage in the second combat damage step.



