Pyromancer's Swath

Market price
- Near Mint
- $0.76
- Lightly Played
- $0.71
- Moderately Played
- $0.71
- Heavily Played
- $0.50
- Damaged
- $0.99
- Near Mint
- $0.76
- Lightly Played
- $0.71
- Moderately Played
- $0.71
- Heavily Played
- $0.50
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If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.
At the beginning of each end step, discard your hand.
Illustrated by Hideaki Takamura
Rulings (3)
May 1, 2007
If all damage from a source is prevented (because of Pay No Heed, for example) or if a source would deal 0 damage, the effect of Pyromancer's Swath will not apply as that source is no longer dealing damage.
May 1, 2007
If damage is being dealt to multiple creatures and/or players at the same time, the damage being dealt to each one is increased by 2.
May 1, 2007
Pyromancer's Swath doesn't change the source or recipient of the damage.



