Paradox Haze

Market price
- Near Mint
- $4.25
- Lightly Played
- $2.86
- Moderately Played
- $2.80
- Heavily Played
- $2.18
- Damaged
- $1.96
- Near Mint
- $4.25
- Lightly Played
- $2.86
- Moderately Played
- $2.80
- Heavily Played
- $2.18
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Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
“"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you." —Teferi”
Illustrated by Greg Staples
Rulings (5)
Sep 25, 2006
Abilities that trigger "at the beginning of [your] upkeep" will trigger at the beginning of each additional upkeep as well.
Sep 25, 2006
If an effect causes the enchanted player to skip their upkeep step, this ability won't trigger.
Sep 25, 2006
If echo triggers during the first upkeep, it won't trigger again during the second upkeep since the creature won't have entered since that player's last upkeep.
Sep 25, 2006
If two Paradox Hazes enchant the same player, they'll both trigger when that player's first upkeep of the turn begins. The player will get two additional upkeep steps.
Sep 25, 2006
Paradox Haze targets a player when it's cast, and it enters attached to that player.



