Myrel, Shield of Argive

Market price
- Near Mint
- $20.43
- Lightly Played
- $20.44
- Moderately Played
- $16.42
- Heavily Played
- $19.49
- Damaged
- $13.10
- Near Mint
- $20.43
- Lightly Played
- $20.44
- Moderately Played
- $16.42
- Heavily Played
- $19.49
Buy
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During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
3/4
Illustrated by Ryan Pancoast
Rulings (2)
Oct 14, 2022
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip and unearth) are activated abilities and will have colons in their reminder text.
Oct 14, 2022
Myrel, Shield of Argive's first ability prevents opponents from activating abilities of permanents on the battlefield that are artifacts, creatures, and/or enchantments. It doesn't prevent activated abilities from cards in any zone other than the battlefield. Notably, this means that your opponents may still activate abilities of cards in their graveyard (such as unearth).








