Kruin Outlaw // Terror of Kruin Pass #161
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Card Details
Illustrated by David Rapoza
Faces
Front


Kruin Outlaw
Creature — Human Rogue Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/2
Back
Terror of Kruin Pass
Creature — Werewolf
Double strike
Werewolves you control have menace.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3/3
Rulings (1)
Sep 22, 2011
If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.

