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Prevent all combat damage that would be dealt by non-Werewolf creatures.

Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.

Illustrated by Adam Paquette

Rulings (2)

Jun 1, 2012

A "non-Werewolf creature" is a creature that doesn't have the Werewolf creature type. A creature with additional types, such as a Human Werewolf, is not a non-Werewolf creature.

Jun 1, 2012

Creatures that you gain control of after the chaos ability resolves won't get any of that ability's bonuses.

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Kessig card artwork