
Market price
- Near Mint
- $0.14
- Lightly Played
- $0.09
- Moderately Played
- $0.06
- Heavily Played
- $0.10
- Near Mint
- $0.14
- Lightly Played
- $0.09
- Moderately Played
- $0.06
- Heavily Played
- $0.10
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Whenever you cast your second spell each turn, this creature gets +2/+0 until end of turn and can't be blocked this turn.
“"Work for the Dimir again? That depends. Tell me more about this maze."”
1/3
Illustrated by Svetlin Velinov
Rulings (1)
Jan 24, 2013
Incursion Specialist's ability can trigger only once each turn. The ability will resolve before the second spell resolves. It doesn't matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.


