Hinterland Hermit // Hinterland Scourge

Market price
- Near Mint
- $0.06
- Lightly Played
- $0.10
- Moderately Played
- $0.05
- Heavily Played
- $0.25
- Damaged
- $0.02
- Near Mint
- $0.06
- Lightly Played
- $0.10
- Moderately Played
- $0.05
- Heavily Played
- $0.25
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Illustrated by Steven Belledin
Faces
Front

Hinterland Hermit
Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/1
Back
Hinterland Scourge
Creature — Werewolf
This creature must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3/2
Rulings (1)
Jan 22, 2011
If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.


