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Hanweir Militia Captain // Westvale Cult Leader #21

Hanweir Militia Captain // Westvale Cult Leader card artwork

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Card Details

Illustrated by David Palumbo

Faces
Front

Hanweir Militia Captain

{1}{W}

Creature — Human Soldier

At the beginning of your upkeep, if you control four or more creatures, transform this creature.

2/2

Back

Westvale Cult Leader

Creature — Human Cleric

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.

At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

*/*

Rulings (4)

Apr 8, 2016

If you don't control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn't trigger. You can't wait for other effects in your upkeep to provide creatures.

Apr 8, 2016

If you don't control four or more creatures as Hanweir Militia Captain's ability resolves, it won't transform.

Apr 8, 2016

Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won't cause it to transform back.

Apr 8, 2016

Westvale Cult Leader's first ability counts itself, so it will normally be at least 1/1.

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Hanweir Militia Captain // Westvale Cult Leader card artwork
Hanweir Militia Captain // Westvale Cult Leader card artwork