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Card Details
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate.
“"A creature's bloodscent is a beacon that cannot be disguised."”
1/1
Illustrated by Steve Argyle
Rulings (2)
Oct 1, 2009
If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it's blocked, changing its colors won't change that.
Oct 1, 2009
Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can't be blocked except by artifact creatures and/or black creatures. If it's turned white, then it can't be blocked except by artifact creatures and/or white creatures.

