
Market price
- Near Mint
- $4.25
- Lightly Played
- $3.20
- Moderately Played
- $3.63
- Heavily Played
- $4.54
- Damaged
- $2.36
- Near Mint
- $4.25
- Lightly Played
- $3.20
- Moderately Played
- $3.63
- Heavily Played
- $4.54
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Werewolf creatures you control get +1/+0 and have trample.
Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
“Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf.”
Illustrated by Terese Nielsen
Rulings (1)
Sep 22, 2011
In order to regenerate Werewolves involved in combat, you must sacrifice Full Moon's Rise before combat damage is assigned. This means they will lose the +1/+0 and trample bonuses before combat damage assignment.


