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Elemental Resonance #83

Elemental Resonance card artwork

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$2.51

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Card Details

Enchant permanent

At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost.

Illustrated by Mark Tedin

Rulings (4)

May 1, 2006

If the enchanted permanent's mana cost is {2}{W}{U}, this Aura's controller adds {C}{C}{W}{U}. If its mana cost is {X}{G}, this Aura's controller adds {G}. If its mana cost is {W/U}{W/U}, this Aura's controller chooses whether to add {W}{W}, {W}{U}, or {U}{U}. The choice may be different each time the ability resolves.

May 1, 2006

Only the first main phase in a turn is the "precombat main phase," even if additional main phases are generated by some effect.

May 1, 2006

This ability isn't a mana ability. It uses the stack.

Oct 1, 2009

You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase).