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Duergar Mine-Captain #138

Duergar Mine-Captain card artwork

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$0.26

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Card Details

{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn.

Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.

2/1

Illustrated by Matt Cavotta

Rulings (4)

Aug 1, 2008

If the permanent is already untapped, you can't activate its {Q} ability. That's because you can't pay the "Untap this permanent" cost.

Aug 1, 2008

The "summoning sickness" rule applies to {Q}. If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't activate that ability. Ignore this rule if the creature also has haste.

Aug 1, 2008

This ability affects only creatures that are attacking at the time it resolves. It won't affect creatures that attack later in the turn.

Aug 1, 2008

When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)