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Dreamdrinker Vampire #88

Dreamdrinker Vampire card artwork

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$0.15

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Card Details

Lifelink

{1}{B}: Adapt 1.

Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.

The dream she tastes will be your last.

2/1

Illustrated by Steve Ellis

Rulings (4)

Jun 7, 2024

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

Jun 7, 2024

Multiple instances of menace on the same creature are redundant.

Jun 7, 2024

Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked.

Jun 7, 2024

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.