Contortionist Troupe

Market price
- Near Mint
- $0.21
- Lightly Played
- $0.08
- Moderately Played
- $0.40
- Near Mint
- $0.21
- Lightly Played
- $0.08
- Moderately Played
- $0.40
Buy
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This creature enters with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
“"Welcome to the greatest show in Kessig!"”
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Illustrated by Jesper Ejsing
Rulings (3)
Sep 24, 2021
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
Sep 24, 2021
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
Sep 24, 2021
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.



