
Market price
Normal
- Near Mint
- $2.67
- Lightly Played
- $1.66
- Moderately Played
- $1.13
- Heavily Played
- $1.01
- Damaged
- $0.78
- Near Mint
- $2.67
- Lightly Played
- $1.66
- Moderately Played
- $1.13
- Heavily Played
- $1.01
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Rulings (5)
Oct 4, 2004
Paying to make Chain Stasis continue is done as part of the resolution of the spell.
Oct 4, 2004
The copy is a spell, so it can be targeted by other spells and abilities that target a spell.
Oct 4, 2004
The decision to tap or untap is made on resolution of the spell (and of each copy).
Oct 4, 2004
The player putting the copy spell on the stack controls that spell.
Oct 4, 2004
The spell copy has all the text and can result in itself being copied.

