
Market price
- Near Mint
- $1.51
- Lightly Played
- $0.63
- Moderately Played
- $0.68
- Damaged
- $0.35
- Near Mint
- $1.51
- Lightly Played
- $0.63
- Moderately Played
- $0.68
- Damaged
- $0.35
Buy
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Each creature you control with a counter on it has ward .
: Put a +1/+1 counter on target creature that entered this turn.
“"Master, evolve me to perfection!"”
1/2
Illustrated by Jeremy Paillotin
Rulings (2)
Mar 8, 2024
Once a creature's ward ability has triggered, causing that creature to lose ward by removing Cathedral Acolyte won't affect the ability. The appropriate player will still have to pay or see their spell or ability countered.
Mar 8, 2024
The effect of Cathedral Acolyte's first ability applies to any creature you control with a counter on it, not just ones with +1/+1 counters.



