Break Through the Line

Market price
- Near Mint
- $0.33
- Lightly Played
- $0.23
- Moderately Played
- $0.25
- Heavily Played
- $0.20
- Damaged
- $0.25
- Near Mint
- $0.33
- Lightly Played
- $0.23
- Moderately Played
- $0.25
- Heavily Played
- $0.20
Buy
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: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
“"If the Mardu were more in tune with their beasts, they would not scare so easily." —Jilaya, Temur whisperer”
Illustrated by Clint Cearley
Rulings (1)
Nov 24, 2014
If the creature's power is greater than 2 as the activated ability tries to resolve, the ability won't resolve and none of its effects will happen. However, if the creature's power is raised above 2 after the ability resolves, it will still have haste and can't be blocked that turn.


