Break of Day #3
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Card Details
Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn.
Illustrated by Karl Kopinski
Rulings (2)
Jul 1, 2013
Because Break of Day affects only creatures you control when it resolves. It won't affect creatures that come under your control later in the turn.
Jul 1, 2013
Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.

