Angelic Skirmisher

Market price
Foil
- Near Mint
- $6.32
- Lightly Played
- $2.02
- Moderately Played
- $2.10
- Heavily Played
- $1.51
- Damaged
- $1.13
- Near Mint
- $6.32
- Lightly Played
- $2.02
- Moderately Played
- $2.10
- Heavily Played
- $1.51
Buy
TCGVisor may earn a commission from purchases made through these links.
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
“"A keen mind wields an army as a deft hand wields a sword."”
4/4
Illustrated by David Rapoza
Rulings (2)
Jan 24, 2013
Only creatures you control when the ability resolves will gain the chosen ability. Creatures that come under your control later in the turn will not gain the ability.
Jan 24, 2013
You choose which ability creatures you control will gain when Angelic Skirmisher's ability resolves. This happens before attacking creatures are declared.


