Aeromunculus

Market price
- Near Mint
- $0.35
- Lightly Played
- $0.10
- Near Mint
- $0.35
- Lightly Played
- $0.10
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Flying
: Adapt 1.
“"The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation." —Simic research notes”
2/3
Illustrated by Simon Dominic
Rulings (2)
Jan 25, 2019
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Jan 25, 2019
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.


